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Beginning DirectX 10 Game Programming

Beginning DirectX 10 Game Programming

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Author: Wendy Jones
Publisher: Course Technology PTR
Category: Book

List Price: $29.99
Buy New: $17.99
You Save: $12.00 (40%)



New (26) Used (7) from $17.99

Avg. Customer Rating: 3.5 out of 5 stars 7 reviews
Sales Rank: 43129

Media: Paperback
Edition: 1
Number Of Items: 1
Pages: 384
Shipping Weight (lbs): 1.7
Dimensions (in): 9.1 x 7.4 x 1

ISBN: 1598633619
Dewey Decimal Number: 794.81526
EAN: 9781598633610
ASIN: 1598633619

Publication Date: August 27, 2007
Availability: Usually ships in 1-2 business days
Shipping: International shipping available
Condition: Brand new item. Over 3.5 million customers served. Order now. Selling online since 1995. Order with confidence. Code: B20081005210942T

Accessories:

  • Ultimate Game Programming With DirectX
  • Visual Basic Game Programming with DirectX (The Premier Press Game Development Series)
  • Programming Role Playing Games with DirectX, Second Edition (Game Development Series)

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  • Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)
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Editorial Reviews:

Product Description
Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. Youll start by learning how to install the DirectX SDK and how to get your first application up and running. From there youll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything youve learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"


Customer Reviews:   Read 2 more reviews...

5 out of 5 stars perfect for a directx beginner   September 22, 2008
Perfect for a directx beginner who already has some experience working with Microsoft Visual Studio C++. A couple of things could be presented a little bit more clearly... but overall.... good job Wendy!


1 out of 5 stars Not for the beginer   August 13, 2008
 2 out of 6 found this review helpful

Ok, so Beginning DirectX 10 Game Programming, keyword Beginning, assumes you already know C++, and windows programming...if you don't these things...stay away, the book is way too advanced. I ended up returning it.


4 out of 5 stars A good book   July 23, 2008
It is a good book for anyone interested in learning the basics of graphic programming. It is also a good basic introduction to DX10. There are a lot of things not cover however as a basic book it good.
The examples do compile properly so that is a plus.



3 out of 5 stars Not so good   February 9, 2008
 2 out of 6 found this review helpful

Book gives some valuable info on DirectX techniques and apparatus, but practically no more than basic samples.


5 out of 5 stars It gives exactly what the title says   February 6, 2008
 1 out of 1 found this review helpful

It truly is an introduction into D3D10. Tells you exactly how to get started. If your new to dX, this is actually a great book to start. She does a great job in telling you how things work and the way they do. Now i am not saying it will always be great and will always be easy to learn. If your not great at C++ then this book still is fine. It does not use advanced concepts. It just plainly does a great job in what it says.

"BEGINNING DIRECTX 10"



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