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Essential CG Lighting Techniques with 3ds Max, Second Edition (Focal Press Visual Effects and Animation)

Essential CG Lighting Techniques with 3ds Max, Second Edition (Focal Press Visual Effects and Animation)

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Author: Darren Brooker
Publisher: Focal Press
Category: Book

List Price: $49.95
Buy New: $32.35
You Save: $17.60 (35%)



New (16) Used (2) from $32.35

Avg. Customer Rating: 3.5 out of 5 stars 11 reviews
Sales Rank: 225698

Media: Paperback
Edition: 2
Number Of Items: 1
Pages: 416
Shipping Weight (lbs): 2.6
Dimensions (in): 9.8 x 7.4 x 1.1

ISBN: 024052022X
Dewey Decimal Number: 006.693
EAN: 9780240520223
ASIN: 024052022X

Publication Date: April 18, 2006
Availability: Usually ships in 1-2 business days
Shipping: International shipping available
Condition: Brand New, Perfect Condition, Please allow 4-14 business days for delivery. 100% Money Back Guarantee, Over 1,000,000 customers served.

Also Available In:

  • Paperback - Essential CG Lighting Techniques with 3ds Max, Third Edition
  • Kindle Edition - Essential CG Lighting Techniques with 3ds Max
  • Digital - Essential CG Lighting Techniques with 3ds Max

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Editorial Reviews:

Product Description
Lighting is the one thing that makes or breaks any CG environment. This inspirational book and DVD give you everything you need to create convincing CG lightin; from the concepts and theoretical aspects to the techniques and tricks that are essential in a production environment. The stunning color illustrations throughout the book illustrate just what can be done, while the tutorials show you exactly how to do it.

Every ounce of theory is backed up with practical tutorials, using the free trial versions of 3ds Max and Combustion supplied on the companion DVD. The tutorials take you from the fundamentals of lighting, right through to advanced techniques with many new sections, including ones that cover radiosity techniques, rendering with mental ray, and compositing.

Certified by Autodesk, Darren Brooker's new edition teaches the real methods behind real-world work. If you want a one-stop master class in CG lighting, or if you just want to brush up on your existing skills - then this book contains everything you need.

* Everything you need to learn the art of CG lighting in one easy-to-use volume
* Free trial software and detailed tutorials take you through every step of the CG lighting process
* Learn the art and science of lighting CG environments the Autodesk-certified way



Customer Reviews:   Read 6 more reviews...

5 out of 5 stars great book to learn every aspects of CG   June 22, 2008
I have read this book from cover to cover and multiple times for some chapters. There are two reasons I like this book

First, most chapters start with basic theories and offer some tutorials which reader can try themselves. The tutorials are very easy to follow. The structure help learn new concepts as well as how to use Max.

Second, this book almost touches every aspect of CG application in Max, such as radiosity, indoor, outdoor, MR, texture baking for games, shadow etc. By reading the book, it also help navigate and read Max help contents which are usually boring to read.

In short, it is a good book especially for persons who already know something about CG and interested in 3ds Max.



5 out of 5 stars A technical book very useful   March 2, 2008
416 page which explain how to use light on 3ds...once finish it you'll be a light creator master!


4 out of 5 stars Solid intro to lighting, but not for advanced users   August 1, 2007
Advanced user aren't going to learn anything revolutionary, but over all this is a good beginner/intermediate level guide to CG lighting. As with many other Focal Press titles, much of this book's contents are covered in Max 9's own tutorials and user reference.


3 out of 5 stars Lights..camera...?   April 30, 2007
This is a good looking book with full color prints. One of the tutorials was highlighted in 3D Magazine as an example of 3 point lighting. I experienced some difficulty with some files when I tried to use the radiosity plugin. Also, one tutorial has missing files. The instructions kind of jumble together in think prose. Not easy to follow. The material, however, touches on light theory, shadows, HDI, and renderers. The HDI tutorial is a good one to introduce you to the concept and yes, HDI maps are included. I think this is a good cocktail table book. Nice discussions and great graphics. Can't take learning specifics about Max lights seriously. But good discussion and some good examples.


4 out of 5 stars Good book   April 10, 2007
 1 out of 1 found this review helpful

It is a good book. It really helps to understand different notions about the cg lighting. Well structured and uses everyday language.
Tutorials are good, sometimes maybe to long, but they help to structure and have an overview of the matter.
I recommend the book to everyone who want to have an understanding of how to set up lights in 3dsmax with maximum efficiency.



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